Wages and Mages Devlog 07 — Twenty-Four Thousand Tests, Boss Phase Abilities, and a Store Page That’s Ready
Wages and Mages crosses the STORE_READY line: boss phase abilities make every encounter dynamic rather than scripted, an enemy rebalance plus xref bug fix pushes the test suite to 24,643 passing / 0 failing, ITCH_STORE.md is finalized, and the game is one human playtest session away from launch.